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FFSoX Player 0.1 Initial Release

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QUOTE (smeekeven @ Dec 14 2012, 12:39) <{POST_SNAPBACK}>
By the way: do you recommend the use of the steep filter option? and why?

QUOTE (Willakan @ Dec 14 2012, 19:16) <{POST_SNAPBACK}>
This is a very impressive piece of TOS-8 skirting: the posts here omit all mentions of sound quality, but the plugin doesn't seem to make much sense unless it's meant to influence SQ...biggrin.gif

Currently I prefer the following set-up:
  • Audio input tagged (normalized) according to EBU R128 (if you're located in Northern America you should prefer ATSC A/85 instead) using "r128gain".
  • Using a DAC capable of ASIO, 24 bits, and 192 kHz.
  • WA configured to allow for 24 bit output:


  • WA output via "out_asio" by Otachan:


  • WA input via the FFSoX Player "in_ffsox" with
    • up-sampling enabled to 192 kHz,
    • using the SoX resampler with "high quality" and "steep filter", and
    • dithering with noise shaping:
  • FFSoX's "replay gain mode" set to 50%:
Edit: Regarding the "steep filter" you may refer to SoX's resampler's "-s" option: http://sox.sourceforge.net/SoX/Resampling.

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